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5c5c9e2723
| Author | SHA1 | Date | |
|---|---|---|---|
| 5c5c9e2723 | |||
| b4e48ce375 | |||
| 7c9cf0d8b4 |
30
bot/api.py
30
bot/api.py
@@ -2978,15 +2978,27 @@ async def set_config_value(request: Request):
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from config_manager import config_manager
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config_manager.set(key_path, value, persist=persist)
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# Update globals if needed
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if key_path == "discord.language_mode":
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globals.LANGUAGE_MODE = value
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elif key_path == "autonomous.debug_mode":
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globals.AUTONOMOUS_DEBUG = value
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elif key_path == "voice.debug_mode":
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globals.VOICE_DEBUG_MODE = value
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elif key_path == "gpu.prefer_amd":
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globals.PREFER_AMD_GPU = value
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# ── Sync globals for every runtime-relevant key path ──
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_GLOBALS_SYNC = {
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"discord.language_mode": ("LANGUAGE_MODE", str),
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"autonomous.debug_mode": ("AUTONOMOUS_DEBUG", bool),
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"voice.debug_mode": ("VOICE_DEBUG_MODE", bool),
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"memory.use_cheshire_cat": ("USE_CHESHIRE_CAT", bool),
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"gpu.prefer_amd": ("PREFER_AMD_GPU", bool),
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}
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if key_path in _GLOBALS_SYNC:
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attr, converter = _GLOBALS_SYNC[key_path]
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setattr(globals, attr, converter(value))
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elif key_path == "runtime.mood.dm_mood":
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# DM mood needs description loaded alongside
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if isinstance(value, str) and value in getattr(globals, "AVAILABLE_MOODS", []):
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globals.DM_MOOD = value
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try:
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from utils.moods import load_mood_description
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globals.DM_MOOD_DESCRIPTION = load_mood_description(value)
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except Exception:
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globals.DM_MOOD_DESCRIPTION = f"I'm feeling {value} today."
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return {
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"success": True,
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@@ -225,9 +225,16 @@ class ConfigManager:
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"""
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Reset configuration to defaults.
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Clears runtime overrides from config_runtime.yaml AND resets the
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corresponding globals to their default values so the change takes
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effect immediately without a restart.
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Args:
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key_path: Specific key to reset, or None to reset all runtime config
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"""
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import globals as g
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from config import CONFIG
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if key_path:
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# Remove specific key from runtime config
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self._remove_nested_key(self.runtime_config, key_path)
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@@ -239,6 +246,38 @@ class ConfigManager:
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self.save_runtime_config()
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# ---- Reset live globals to match defaults ----
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# Map: config_runtime key path -> (globals attr, default from CONFIG)
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_DEFAULTS_MAP = {
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"discord.language_mode": ("LANGUAGE_MODE", CONFIG.discord.language_mode),
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"autonomous.debug_mode": ("AUTONOMOUS_DEBUG", CONFIG.autonomous.debug_mode),
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"voice.debug_mode": ("VOICE_DEBUG_MODE", CONFIG.voice.debug_mode),
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"memory.use_cheshire_cat": ("USE_CHESHIRE_CAT", CONFIG.cheshire_cat.enabled),
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"gpu.prefer_amd": ("PREFER_AMD_GPU", CONFIG.gpu.prefer_amd),
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}
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reset_items = []
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if key_path:
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# Reset only the specific global
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if key_path in _DEFAULTS_MAP:
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attr, default = _DEFAULTS_MAP[key_path]
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setattr(g, attr, default)
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reset_items.append(f"{attr}={default}")
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else:
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# Reset all globals to defaults
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for kp, (attr, default) in _DEFAULTS_MAP.items():
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setattr(g, attr, default)
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reset_items.append(f"{attr}={default}")
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# Also reset DM mood to neutral
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g.DM_MOOD = "neutral"
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g.DM_MOOD_DESCRIPTION = "I'm feeling neutral and balanced today."
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reset_items.append("DM_MOOD=neutral")
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if reset_items:
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logger.info(f"🔄 Reset {len(reset_items)} globals: {', '.join(reset_items)}")
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def _remove_nested_key(self, config: Dict, key_path: str):
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"""Remove nested key from config."""
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keys = key_path.split(".")
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@@ -282,48 +321,6 @@ class ConfigManager:
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self._current_gpu = value
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logger.debug(f"📊 State: {key} = {value}")
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# ========== Server Configuration ==========
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def get_server_config(self, guild_id: int) -> Dict:
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"""Get configuration for a specific server."""
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server_config_file = self.memory_dir / "servers_config.json"
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try:
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if server_config_file.exists():
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with open(server_config_file, "r") as f:
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all_servers = json.load(f)
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return all_servers.get(str(guild_id), {})
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except Exception as e:
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logger.error(f"❌ Failed to load server config: {e}")
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return {}
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def set_server_config(self, guild_id: int, config: Dict):
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"""Set configuration for a specific server."""
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server_config_file = self.memory_dir / "servers_config.json"
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try:
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# Load existing config
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all_servers = {}
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if server_config_file.exists():
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with open(server_config_file, "r") as f:
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all_servers = json.load(f)
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# Update server config
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all_servers[str(guild_id)] = {
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**all_servers.get(str(guild_id), {}),
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**config,
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"last_updated": datetime.now().isoformat()
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}
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# Save
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with open(server_config_file, "w") as f:
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json.dump(all_servers, f, indent=2)
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logger.info(f"💾 Saved server config for {guild_id}")
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except Exception as e:
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logger.error(f"❌ Failed to save server config: {e}")
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# ========== GPU State ==========
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def get_gpu(self) -> str:
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