Commit Graph

3 Commits

Author SHA1 Message Date
1fc3d74a5b Add dual GPU support with web UI selector
Features:
- Built custom ROCm container for AMD RX 6800 GPU
- Added GPU selection toggle in web UI (NVIDIA/AMD)
- Unified model names across both GPUs for seamless switching
- Vision model always uses NVIDIA GPU (optimal performance)
- Text models (llama3.1, darkidol) can use either GPU
- Added /gpu-status and /gpu-select API endpoints
- Implemented GPU state persistence in memory/gpu_state.json

Technical details:
- Multi-stage Dockerfile.llamaswap-rocm with ROCm 6.2.4
- llama.cpp compiled with GGML_HIP=ON for gfx1030 (RX 6800)
- Proper GPU permissions without root (groups 187/989)
- AMD container on port 8091, NVIDIA on port 8090
- Updated bot/utils/llm.py with get_current_gpu_url() and get_vision_gpu_url()
- Modified bot/utils/image_handling.py to always use NVIDIA for vision
- Enhanced web UI with GPU selector button (blue=NVIDIA, red=AMD)

Files modified:
- docker-compose.yml (added llama-swap-amd service)
- bot/globals.py (added LLAMA_AMD_URL)
- bot/api.py (added GPU selection endpoints and helper function)
- bot/utils/llm.py (GPU routing for text models)
- bot/utils/image_handling.py (GPU routing for vision models)
- bot/static/index.html (GPU selector UI)
- llama-swap-rocm-config.yaml (unified model names)

New files:
- Dockerfile.llamaswap-rocm
- bot/memory/gpu_state.json
- bot/utils/gpu_router.py (load balancing utility)
- setup-dual-gpu.sh (setup verification script)
- DUAL_GPU_*.md (documentation files)
2026-01-09 00:03:59 +02:00
9786f984a6 Fix: Explicitly pass change_role_color=True when switching modes after bipolar argument
When an argument ends and a winner is determined, the bot now explicitly
passes all mode change parameters (change_username, change_pfp, change_nicknames,
change_role_color) to ensure the winner's role color is properly restored.

- Evil Miku wins: Saves current color, switches to dark red (#D60004)
- Regular Miku wins: Restores previously saved color (from before Evil Mode)

This ensures the visual identity matches the active persona after arguments.
2026-01-06 14:01:39 +02:00
8012030ea1 Implement Bipolar Mode: Dual persona arguments with webhooks, LLM arbiter, and persistent scoreboard
Major Features:
- Complete Bipolar Mode system allowing Regular Miku and Evil Miku to coexist and argue via webhooks
- LLM arbiter system using neutral model to judge argument winners with detailed reasoning
- Persistent scoreboard tracking wins, percentages, and last 50 results with timestamps and reasoning
- Automatic mode switching based on argument winner
- Webhook management per channel with profile pictures and display names
- Progressive probability system for dynamic argument lengths (starts at 10%, increases 5% per exchange, min 4 exchanges)
- Draw handling with penalty system (-5% end chance, continues argument)
- Integration with autonomous system for random argument triggers

Argument System:
- MIN_EXCHANGES = 4, progressive end chance starting at 10%
- Enhanced prompts for both personas (strategic, short, punchy responses 1-3 sentences)
- Evil Miku triumphant victory messages with gloating and satisfaction
- Regular Miku assertive defense (not passive, shows backbone)
- Message-based argument starting (can respond to specific messages via ID)
- Conversation history tracking per argument with special user_id
- Full context queries (personality, lore, lyrics, last 8 messages)

LLM Arbiter:
- Decisive prompt emphasizing picking winners (draws should be rare)
- Improved parsing with first-line exact matching and fallback counting
- Debug logging for decision transparency
- Arbiter reasoning stored in scoreboard history for review
- Uses neutral TEXT_MODEL (not evil) for unbiased judgment

Web UI & API:
- Bipolar mode toggle button (only visible when evil mode is on)
- Channel ID + Message ID input fields for argument triggering
- Scoreboard display with win percentages and recent history
- Manual argument trigger endpoint with string-based IDs
- GET /bipolar-mode/scoreboard endpoint for stats retrieval
- Real-time active arguments tracking (refreshes every 5 seconds)

Prompt Optimizations:
- All argument prompts limited to 1-3 sentences for impact
- Evil Miku system prompt with variable response length guidelines
- Removed walls of text, emphasizing brevity and precision
- "Sometimes the cruelest response is the shortest one"

Evil Miku Updates:
- Added height to lore (15.8m tall, 10x bigger than regular Miku)
- Height added to prompt facts for size-based belittling
- More strategic and calculating personality in arguments

Integration:
- Bipolar mode state restoration on bot startup
- Bot skips processing messages during active arguments
- Autonomous system checks for bipolar triggers after actions
- Import fixes (apply_evil_mode_changes/revert_evil_mode_changes)

Technical Details:
- State persistence via JSON (bipolar_mode_state.json, bipolar_webhooks.json, bipolar_scoreboard.json)
- Webhook caching per guild with fallback creation
- Event loop management with asyncio.create_task
- Rate limiting and argument conflict prevention
- Globals integration (BIPOLAR_MODE, BIPOLAR_WEBHOOKS, BIPOLAR_ARGUMENT_IN_PROGRESS, MOOD_EMOJIS)

Files Changed:
- bot/bot.py: Added bipolar mode restoration and argument-in-progress checks
- bot/globals.py: Added bipolar mode state variables and mood emoji mappings
- bot/utils/bipolar_mode.py: Complete 1106-line implementation
- bot/utils/autonomous.py: Added bipolar argument trigger checks
- bot/utils/evil_mode.py: Updated system prompt, added height info to lore/prompt
- bot/api.py: Added bipolar mode endpoints (trigger, toggle, scoreboard)
- bot/static/index.html: Added bipolar controls section with scoreboard
- bot/memory/: Various DM conversation updates
- bot/evil_miku_lore.txt: Added height description
- bot/evil_miku_prompt.txt: Added height to facts, updated personality guidelines
2026-01-06 13:57:59 +02:00